Thief preview

It’s almost 10 years since Deadly Shadows,Thief reboot takes you in a dark fantasy world inspired by Victorian and steampunk aesthetics. Garrett, a master thief who has been away from his hometown for a long time, returns to it, a city named ‘The City’, and finds it ruled over by a tyrant called ‘The Baron’. While The City is infested by a plague, the rich continue to live in good fortune, and Garrett intends to exploit the situation to his favor.
Players control Garrett, a master thief, as he intends to steal from the rich. Similar to previous games in the series, players must use stealth in order to overcome challenges, while violence is left as a minimally effective last resort.Garrett, the Master Thief, steps out of the shadows into the City. In this treacherous place, where the Baron’s Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust.
Gameplay & Features: Step into the silent shoes of Garrett, a dark and lonely thief with an unrivaled set of skills. The most challenging heists, the most inaccessible loots, the best kept secrets: nothing is out of your reach.
Explore the sick and troubled City, from its shady back alleys to the heights of its rooftops. Sneak into rich houses, Infiltrate the best-guarded mansions and lurk in every dark corner… unnoticed and unsanctioned.Leverage Garrett’s arsenal to take down guards with your blackjack, shoot one of your many arrow types or use your newly acquired focus abilities to manipulate the environment and outsmart your enemies.
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What kind of master thief will you be?Become one with the world thanks to ground-breaking visual elements and a truly tactile and visceral first-person experience. Through jaw-dropping Next-Gen technical possibilities, THIEF delivers unprecedented immersion through sights, sounds and artificial intelligence.
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Choice Driven Gameplay:
Gameplay is choice-driven, with players having a number of possible paths and approaches in a given level.Players may use the environment to their advantage, as well as pickpocket characters. As Garrett attempts to steal in levels, guards and other non-player characters (if they are aware of his presence) will try to flush him out and kill him. Different NPCs may use different means to find him, and the game’s artificial intelligence will be aware of the level design, and therefore, know of potential hiding spots.
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Use Focus mode to your advantage:
Players may enter a “Focus” mode, which provides several advantages. It enhances Garrett’s vision, highlighting pipes that can be climbed, or candles that can be put out to make the area darker. Focus can also slow down time, so that Garrett is able to steal more effectively while pickpocketing. Garrett can also use Focus to push enemies or perform debilitating attacks. It can be further upgraded over the course of the game.
The darkness as an ally: 
To remain undetected, the first rule, stay away from the light. Wherever we go, we almost instinctively delete candles and torches or turn the electric lights off.
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Deadly combination of stealth and bow:
Garrett carries a blackjack, used to knock guards unconscious; a collapsible,compound bow, which can be used for both combat and non-lethal purposes such as distracting guards; and a claw, which can be used to grapple. Players may use money to purchase supplies and equipment at the end of missions.The bow is perhaps the most vital asset in the Master Thief’s arsenal. This composite wonder folds down for stealthier movement.While an arrow to the knee can cripple, an arrow to the head is often lethal. With the right attachment, arrows can also change the environment in the Master Thief’s favor.Sometimes, the only way around the Baron’s Watch is through it. A little smack on the head with a blackjack and it’s naptime for any guard.Rooftops and ledges are the Master Thief’s natural habitat. Garrett’s high-tech grapple makes it easier to reach higher ground.
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Brutal Combat:
Clooks intimate and brutal. When you employ Focus in combat, you can drag a cursor over body parts in slow-motion to tag them and perform attacks.
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Many roads lead to prey:
In game our goal is provided with a marking, it remains to our own devices to find the way there. We quickly notice that there are many possible routes. And many of them are well hidden. No flash arrow points us towards secret paths, We only get to see one path through it in the press demo, but the House of Blossoms looks like a large area with plenty of routes through it, and there’s evidence of various side rooms to explore.
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Thief will be released for the Microsoft Windows, PlayStation 3PlayStation 4, Xbox 360 and Xbox One platforms on February 25, 2014 in North America,February 27, 2014 in Australia and February 28, 2014 in Europe.


Source : IGN

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